fulvia/modules/hangman.py

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#!/usr/bin/env python3
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"""
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A class and functions needed for playing handman.
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"""
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import os
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import random
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from module import commands, example
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class Hangman():
def __init__(self, bot):
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self.tries = 8
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self.word = self._PickWord(bot)
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self.working = [x for x in self.word]
self.blanks = list('_' * len(self.word))
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def _PickWord(self, bot):
with open(os.path.join(bot.static, "wordlist.txt"), "r") as file:
word = random.choice(file.read().splitlines())
return word
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def update(self, guess):
if not guess in self.word:
return
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for n, char in enumerate(self.word):
if char == guess:
self.blanks[n] = guess
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def setup(bot):
bot.memory["hangman"] = {}
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@commands("hangman", "hm")
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@example(".hangman --start")
@example(".hm anus")
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def hangman(bot, trigger):
"""
Plays hangman. --start [-s] to start a new game, otherwise words are
taken as attempts to solve and single characters are taken as guesses.
"""
if not trigger.group(2):
return bot.reply("Hang what?")
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if trigger.group(3) == "--start" or trigger.group(3) == "-s":
if bot.memory["hangman"].get(trigger.channel):
return bot.reply("There is already a game running in this channel.")
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bot.memory["hangman"][trigger.channel] = Hangman(bot)
msg = f"{trigger.nick} has started a game of hangman! " \
+ "Use '.hangman [guess]' to guess a letter or the entire word."
bot.msg(msg)
bot.say("".join(bot.memory["hangman"][trigger.channel].blanks))
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return
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if not bot.memory["hangman"].get(trigger.channel):
msg = "There is no game currently running in this channel. " \
+ "Use '.hangman --start' to start one"
return bot.reply(msg)
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if len(trigger.group(2)) > 1:
if trigger.group(2) == bot.memory["hangman"][trigger.channel].word:
bot.say(f"{trigger.nick} has won!")
bot.say(bot.memory["hangman"][trigger.channel].word)
bot.memory["hangman"].pop(trigger.channel)
return
else:
msg = "Incorrect. " \
+ f"{bot.memory['hangman'][trigger.channel].tries} tries left."
bot.reply(msg)
elif len(trigger.group(2)) == 1:
if trigger.group(2) in bot.memory["hangman"][trigger.channel].word:
bot.reply("Correct!")
bot.memory["hangman"][trigger.channel].update(trigger.group(2))
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else:
bot.memory["hangman"][trigger.channel].tries -= 1
msg = "Incorrect. " \
+ f"{bot.memory['hangman'][trigger.channel].tries} tries left."
bot.reply(msg)
if bot.memory["hangman"][trigger.channel].tries <= 0:
bot.say("Game over!")
bot.say(bot.memory['hangman'][trigger.channel].word)
bot.memory["hangman"].pop(trigger.channel)
else:
bot.say("".join(bot.memory["hangman"][trigger.channel].blanks))