257 lines
5.7 KiB
Python
257 lines
5.7 KiB
Python
#!/usr/bin/env python3
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"""
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SocketIO events.
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"""
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import re
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import time
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import random
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import bleach
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from flask import session
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from flask_socketio import SocketIO, emit, join_room
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import tools
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import database as db
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socketio = SocketIO()
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@socketio.on('joined')
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def joined(data):
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"""
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Sent by clients when they enter a room.
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"""
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room = data["room"]
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join_room(room)
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@socketio.on('message')
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def message(data):
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"""
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Sent by a client when the user entered a new message.
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"""
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room = int(data["room"])
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message = data["message"]
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name = data["name"]
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user_id = data.get("user_id")
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data = {}
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date = int(time.time())
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data["date"] = date
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data["name"] = name
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data["user_id"] = user_id
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data["room"] = room
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message = message.strip()
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if not message:
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return
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tags = ["b", "code", "i", "s"]
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message = bleach.clean(message, tags=tags)
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lines = []
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for line in message.splitlines():
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if line.startswith(">"):
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line = '<span class="greenText">' + line + '</span>'
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lines.append(line)
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message = "<br />".join(lines)
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message = tools.handle_img(message)
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data["message"] = message
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roll_msg = ""
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if message.startswith("/dice") or message.startswith("/roll"):
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roll_msg = handle_dice(data)
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if roll_msg:
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data["message"] += '<hr class="msgSrvHr" /><b>' + roll_msg + "</b>"
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message_id = db.log_chat_message(data)
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emit("message", data, room=room)
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if roll_msg:
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dice_call_id = db.get_quest_meta(data["room"])[4]
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if dice_call_id:
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dice_call = db.get_dice_call(dice_call_id)
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dice_roll = re.search(r"(\d+d\d+(?:[+-]\d+)?)", message).group(1)
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roll_results = re.search(r"Rolled (.+)$", roll_msg).group(1)
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db.insert_quest_roll(
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message_id, room, dice_call_id, dice_roll, roll_results)
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room = data["room"]
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data = {}
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data["post"] = roll_msg + " (" + dice_roll + ")"
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data["post_type"] = "dice"
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data["post_id"] = dice_call_id
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emit("update_post", data, room=room)
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def handle_dice(data):
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"""
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Handle /dice or /roll messages.
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"""
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reg = re.search(r"(\d+)d(\d+)([+-]\d+)?", data["message"])
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if not reg:
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return
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try:
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groups = [0 if d is None else int(d) for d in reg.groups()]
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diceNum, diceSides, diceMod = groups
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assert 0 < diceNum < 100
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assert 0 < diceSides < 100
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assert -1000 < diceMod < 1000
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except (ValueError, AssertionError):
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return
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dice = [random.randint(1, diceSides) for _ in range(diceNum)]
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total = sum(dice)
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if diceMod:
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total += diceMod
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msg = f"Rolled {', '.join(map(str, dice))}"
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if diceMod:
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if diceMod > 0:
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msg += " +" + str(diceMod)
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else:
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msg += " - " + str(diceMod)[1:]
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msg += " = " + str(total)
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return msg
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@socketio.on("new_post")
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def new_post(data, internal=False):
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"""
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Called when the QM makes a new post.
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"""
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room = data["room"]
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res = db.get_quest_meta(quest_id=room)
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if not res:
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return
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if session.get("user_id") != res[3]:
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return
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post = data["post"]
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post = bleach.clean(post.strip())
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post = post.replace("\n", "<br />")
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post = tools.handle_img(post)
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data = {}
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data["post"] = [post]
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data["post_type"] = "text"
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data["date"] = int(time.time())
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post_id = db.insert_quest_post(room, "text", post, data["date"])
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data["post_id"] = post_id
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emit("new_post", data, room=room)
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@socketio.on("update_post")
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def update_post(data):
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"""
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Called when the QM edits and saves a post.
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"""
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room = data["room"]
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res = db.get_quest_meta(quest_id=room)
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if not res:
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return
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if session.get("user_id") != res[3]:
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return
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# TODO: enforce only update text posts
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post = data["post"]
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post = post.strip().replace("<br>", "<br />")
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post = tools.handle_img(post)
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post_id = data["post_id"]
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db.update_quest_post(post_id, post)
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data = {}
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data["post"] = post
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data["post_id"] = post_id
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data["post_type"] = "text"
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emit("update_post", data, room=room)
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@socketio.on("dice_post")
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def dice_post(data):
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"""
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Called when the QM posts a new dice call.
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"""
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room = data["room"]
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res = db.get_quest_meta(quest_id=room)
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if not res:
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return
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if session.get("user_id") != res[3]:
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return
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data = {k: v for k, v in data.items() if v}
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try:
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diceNum = int(data.get("diceNum", 0))
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diceSides = int(data.get("diceSides", 0))
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diceMod = int(data.get("diceMod", 0))
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diceChal = int(data.get("diceChal", 0))
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diceRolls = int(data.get("diceRolls", 0))
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assert 0 < diceNum < 100
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assert 0 < diceSides < 100
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assert -1000 < diceMod < 1000
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assert 0 <= diceChal < 100
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assert 0 <= diceRolls < 100
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except (ValueError, AssertionError):
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return
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diceStrict = bool(data.get("diceStrict"))
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dice_roll = f"{data['diceNum']}d{data['diceSides']}"
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if diceMod:
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if diceMod > 0:
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dice_roll += "+"
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dice_roll += str(diceMod)
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post = "Roll " + dice_roll
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if diceChal:
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post += " vs DC" + str(diceChal)
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data = {}
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data["post"] = post
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data["post_type"] = "dice"
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data["date"] = int(time.time())
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post_id = db.insert_quest_post(room, "dice", post, data["date"])
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data["post_id"] = post_id
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new_call = (dice_roll, diceStrict, diceChal, diceRolls)
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db.set_dice_call_open(post_id, room, new_call)
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emit("new_post", data, room=room)
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@socketio.on('close_dice_call')
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def close_dice_call(data):
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"""
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Closes an active dice call.
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"""
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room = data["room"]
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res = db.get_quest_meta(quest_id=room)
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if not res:
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return
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if session.get("user_id") != res[3]:
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return
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post_id = data.get("post_id")
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db.set_dice_call_closed(room)
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data = {}
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data["post_id"] = post_id
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emit("close_dice_call", data, room=room)
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@socketio.on("open_dice_call")
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def open_dice_call(data):
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"""
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Opens a closed dice call. This is only permitted if the dice call is
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the last post in the quest.
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"""
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room = data["room"]
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res = db.get_quest_meta(quest_id=room)
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if not res:
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return
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if session.get("user_id") != res[3]:
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return
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post_id = data.get("post_id")
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db.set_dice_call_open(post_id, room)
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data = {}
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data["post_id"] = post_id
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emit("open_dice_call", data, room=room)
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